![]() ![]() Rather than introducing many new features, this version addressed the criticisms and flaws found in the public beta. The public beta included a suite of native apps that can still be found in the operating system today:Ĭheetah is the internal code name Apple gave to the first official release of Mac OS X version 10.0. As is the case with many public beta versions of software, it was meant to find various bugs and flaws before the operating system’s final release. The public beta also introduced the Dock and menu bar, which created a unique navigation experience. It was the first instance of Apple’s Aqua, a GUI and visual theme that offered a new font set, app icons, and other features. We'll see.Kodiak is the internal code name Apple gave to its Mac OS X public beta. I'll continue to fix any issues and update the systems as I get close to finishing all of the game's systems, but this may be the extent of the content available for the free demo. the bottle puzzle in Jollo's storage dungeon has been greatly improved/fixedĪs always please, please, please provide any feedback you may have! That's how I manage to find all these issues and fix them. you can now rest anywhere you aren't near an enemy, and so on. dead/unconscious characters can now be selected for healing at the temple most of the menu screens have been improved (with one notable bug in the character screen at certain aspect ratios) This has now been fixed in 1.093 (might show up on itch as version 10) esc now doesn't quit the game automatically (thanks, UE4 PIE default controls) press tab to cycle through available enemy targets in battle No longer will you just have 12 of the same iron longsword, you'll finally be receiving randomized and appropriately leveled loot.Ī huge amount of other changes have been made, including the addition of the 4th dungeon (the mine, north of Lagiprose), a bunch of QOL/UI fixes and improvements The major change is the introduction of the final game's dynamic and procedural equipment system. This is the biggest update to the demo yet. ![]()
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